Expertise

Game Development & 3D Systems

Expertise in designing and implementing high-performance 3D applications and game systems, including real-time networking, spatial partitioning, and VR visualization tools.

UnityUnreal EngineC++Game DevelopmentVR

AI & Machine Learning

Specialization in developing AI-powered solutions, including generative models for image and narrative creation, and fine-tuning language models like GPT-2.

AIMachine LearningGPT-2Computer VisionDeep Learning

Backend & Distributed Systems

Proficient in building scalable backend services and distributed systems, focusing on robust architecture, REST API design, and database management.

C#.NETDistributed SystemsREST APIsSystem Design

Projects

AI-Powered Image Generation

AI-Powered Image Generation

Outperformed CNNs by 12% margin while requiring 60% less labeled data.

Pioneered transformer architecture adapting GPT-2 for pixel sequence prediction, achieving 99% accuracy on CIFAR-10.

3D Storytelling Platform

3D Storytelling Platform

Improved narrative coherence by 40% through fine-tuned language models.

Designed and implemented a 3D storytelling platform using Unreal Engine 4 and GPT-2.

Automated Animation Conversion Plugin

Automated Animation Conversion Plugin

Processed 30,000+ BVH files and saved 2,000+ manual hours.

Developed a C++ plugin for automated animation conversion.

Low-Latency Networking Layer

Low-Latency Networking Layer

Reduced multiplayer lag by 22% through prediction algorithms.

Spearheaded development of a low-latency networking layer.

Timeline

2022

Joined Microsoft (Bing Team) as a Software Engineer.

2021

Completed Bachelor of Computer and Information Sciences from Ain Shams University.

2019

Co-founded Odelay Studio, serving as Lead Software Engineer & CTO.

2019

Achieved Top 15% in ACM-ICPC Egypt Regional.

2018

Awarded 1st Place in FCIS Mini Game Jam.

2019

Led OSC Game Committee, organizing events for 500+ participants and conducting workshops.