Expertise
Game Development & 3D Systems
Expertise in designing and implementing high-performance 3D applications and game systems, including real-time networking, spatial partitioning, and VR visualization tools.
AI & Machine Learning
Specialization in developing AI-powered solutions, including generative models for image and narrative creation, and fine-tuning language models like GPT-2.
Backend & Distributed Systems
Proficient in building scalable backend services and distributed systems, focusing on robust architecture, REST API design, and database management.
Projects
AI-Powered Image Generation
Outperformed CNNs by 12% margin while requiring 60% less labeled data.Pioneered transformer architecture adapting GPT-2 for pixel sequence prediction, achieving 99% accuracy on CIFAR-10.
3D Storytelling Platform
Improved narrative coherence by 40% through fine-tuned language models.Designed and implemented a 3D storytelling platform using Unreal Engine 4 and GPT-2.
Automated Animation Conversion Plugin
Processed 30,000+ BVH files and saved 2,000+ manual hours.Developed a C++ plugin for automated animation conversion.
Low-Latency Networking Layer
Reduced multiplayer lag by 22% through prediction algorithms.Spearheaded development of a low-latency networking layer.
Timeline
Joined Microsoft (Bing Team) as a Software Engineer.
Completed Bachelor of Computer and Information Sciences from Ain Shams University.
Co-founded Odelay Studio, serving as Lead Software Engineer & CTO.
Achieved Top 15% in ACM-ICPC Egypt Regional.
Awarded 1st Place in FCIS Mini Game Jam.
Led OSC Game Committee, organizing events for 500+ participants and conducting workshops.