UX/UI Designer
UX Designer focused on clarity and outcomes simplifying flows, improving information architecture, and crafting UI content that helps users move confidently. I translate user needs into testable prototypes and actionable specs, collaborating closely with product and engineering.
Expertise
UX Design
Creating user-centered designs with a focus on usability and efficiency.
UI Design
Crafting intuitive and visually appealing user interfaces.
Product Thinking
Translating user needs into actionable specs, collaborating with product and engineering.
Selected Work
4 ProjectsReceva
Improved user experience through intuitive design and clear communication.Designed end-to-end mobile UX for receipt capture, auto-fill, categorization, and details/edit flows. Built hi-fi prototypes and UX microcopy (AR/EN) with empty/error/loading states for clarity. Prepared developer-ready handoff notes and iterated after feedback.
Togu
Hackathon winner; concept selected for adoption within the Apple Developer Academy programCo-designed TOGU, a gamified developer community (Q&A, posts, categories) in a 3-person hackathon. Concept selected for adoption within the Apple Developer Academy program.
Seniourz
Slice
Experience
Produced wireframes and hi-fi screens in Figma for key mobile flows within 2-week sprints.
Documented 5-8 usability issues per review and proposed fixes to navigation, hierarchy, and microcopy.
Reduced iteration rework by 20% by delivering handoff specs with 10+ states, edge cases, and clear acceptance notes.
Apple Developer Academy Scholarship (Cohort 2025)